This time, on our interview series, we are proud to present Cris, Tomzey, Blooddragon, Nurok and Linked from Team Dignitas. The team, which was formed in September 2003, is one of the best and most professional gaming teams in the world. Read more about their MOBA gaming tips and tricks, which made them one of the most recognized players from across the globe.
HotSS: Tell us about your team.
Tomzey: We are actually handsome boys from all over Europe.
HotSS: Many guilds/teams have played MOBAs before, what were you guys playing before getting into Heroes?
Nurok: I’ve been playing League of Legends, Heroes of Newerth, Dota2 & Infinite Crisis.
Linked: Before I started playing Heroes, I was playing League of Legends on a semi-professional and was one of the top Slovenian players.
Blooddragon: Well, I started with DotA long time ago, switched to LoL, played also Infinite Crisis, back to LoL and some DotA 2 for fun. Then I played Infinite Crisis again and that’s when I joined Dignitas.
Tomzey: Table tennis.
Cris: I played League of Legends for about 3 years and then switched over to Infinite Crisis and played that for over half a year.
HotSS: What are your reasons for playing HotS?
Nurok: I’ve grown up with Blizzard Games (Hello Warcraft 3 & World of Warcraft) and have been a fan since then. When they announced Heroes of the Storm, we instantly considered switching.
Linked: I am a big fan of all the Blizzard games especially the Warcraft series, so that got me kinda hyped up to play this game, since [I] can play all the characters that I grew up with. Another reason is that League got a bit boring, so I tried Heroes out to see how Blizzard’s take on the MOBA scene will be.
Blooddragon: First of all, I thought it is a pretty weird MOBA, if you want to call it that way. You can not buy items, you barely can carry solo, which I hated at the start. Including no reason to last hit and rarely can push your opponent out of the lane 1vs1. Further getting into the game, it’s pretty interesting, with all the different maps and objectives, you literally have to fight for, because if you give them up, you can not really get ahead of your opponents. There is always something to fight for which makes playing and watching HotS really interesting.
Tomzey: Started to play it because it was really fun, then it got competitive and I enjoy the competitive side of multiplayer games even more.
Cris: What makes HotS the most fun, is that HotS is really fast [paced] and you almost have non-stop action.
HotSS: Unlike other MOBAs, where character builds depend on items in a hero’s inventory, HotS has introduced a talent system instead. Do you think it is better than buying items?
Nurok: It’s different and has its advantages and disadvantages, many people say talents don’t provide a diversity like items. Of course you have less possible combinations, but the current system fits perfectly, in my opinion.
Linked: I would say yes and no, if I would look at [it] in a casual persons view, I would say it makes the game a lot easier to pickup and just play which is good and also makes the game a lot faster since you don’t have to waste your time buying items at the shop, but at the same time no items in the game makes the game a lot less deep for theorycrafting. I would personally prefer that there would be some items to make characters a lot more versatile (dps tanks, tanky bruisers etc.)
Blooddragon: Right now, I think it is a pretty interesting way to deal with the heroes. Overall my thoughts are, that there is barely room for changing up talents, because most likely, there is just one superior way to go with a hero.
Tomzey: It’s different, not better nor worse.
Cris: I don’t know if it’s better, but I like the approach. Talents still add a lot of diversity in builds and lets you react to your opponents.
HotSS: Which battleground is the most challenging and why it will need a lot of tactics to win?
Nurok: That would be Dragon Shire in my opinion. It’s a small map with roam possibilities where fast calls have to be made. A single wrong call can loose, a right one can win us a game, obviously.
Linked: I think [Cursed Hollow] since [a lot] of time it’s better to trade the tribute for some towers or a mercenary camp, and makes the whole objective fighting more of a mind game.
Blooddragon: I think most challenging battleground is probably Haunted Mines. No one really likes it and barely any team plays it, because it can be pretty much decided in the first or second mine. Cursed Hollow, Sky Temple and Dragon Shire are the most balanced maps in my eyes right now, which [can] also forgive some mistakes, which can be good or bad, depends on which side of the coin you are [on].
Tomzey: On Sky Temple, you can choose to not take fights, you can trade objectives depending on team-comps and stuff.
Cris: In my opinion, Sky Temple is the most challenging map. You have to make a lot of decisions, and 1 or 2 wrong decisions can snowball the entire map for your enemy. You need to know when you can fight for the temples or just give them up and trade them for other objectives.
HotSS: Compared to other MOBAs, hero pool in Hots is more limited. Will there be a problem in finding a more varied plan?
Nurok: No. Blizzard Universe is big enough to bring more characters than all current MOBAs combined, but I don’t believe that they’re planning to bring all of them. At the moment, it might be a little bit limited, but that will change with the time, I’m pretty sure about that.
Linked: I would say the hero pool is almost limitless since you have so many Blizzard Universes to work from.
Blooddragon: It is still in the Beta phase and I hope with the release, [will] pop up a lot of new heroes in a shorter period of time. I also think a second ban on each side, would make the game much more versatile right now. For the future, I hope there will be a draft system like in DotA2. It is by far the best system in my opinion.
Tomzey: No, it’ll be only for a short amount of time, because after release, they want to release a new hero every month.
Cris: Since the Blizzard Universe is so big, I don’t see them having problems adding new Heroes.
HotSS: What’s your favorite hero now?And what is its most impressive feature?
Nurok: Kael’thas is my current favorite hero. He is one of the characters who you can carry with, assumed you’re getting into late game. Additionally, I really like his kit, he’s kind of a ‘Combo-Mage’ with ridiculous burst and poke.
Linked: I would say before it was Brightwing, but right now, I like to Reghar a lot, most impressive feature to me is their mounts aren’t horses like other champs but that they have unique abilities Reghar(wolf form) Brightwing(teleport to a hero), and yeah, I guess the Reghar ultimate is fun to use since you can win a teamfight with a good clutch ultimate.
Blooddragon: Well, I don’t think there is a favorite hero right now, for me. I play warriors for my team, but overall I don’t like them that much. Tyrael would be the favorite warrior for me, because of his kit with escape and good engage. In Hero league I like to play Nova a lot, because you can pretty good abuse mistakes of single players of the opposite team.
Tomzey: Abathur, playing RTS in a MOBA is fun.
Cris: My favorite Heroes are Valla and Murky. Valla is a lot of fun to play, due to her high attack speed and mobility. Murky is just really fun overall, specially when you can one shot anyone at lvl 20.
HotSS: What is the most annoying hero you want to play with the least?
Nurok: There is none if I’m playing with my own team. On the other hand, in solo Q that might be Gazlowe or any melee assassin, because most people don’t know how to play those.
Linked: I dislike playing vs Illidan and Kael’thas since they can single handedly carry the game if they don’t die fast in a teamfight.
Blooddragon: In Solo queue, it is Gazlowe. There are just barely players who can play him and his kit is overall not that good right now without proper team coordination. When I play with my team I don’t really care, which heroes we got, because it is all about winning and focus on the game. It is never annoying to play with a special hero in that regard.
Cris: Having a Nova or Illidan in your team in Soloq can always scare me a bit.
HotSS: At this time, do you think all heroes are balanced yet?
Nurok: Overall, yes.
Linked: I don’t think all the heroes are balanced but at the same time I don’t think many heroes are on another level where they could carry the game all by themselves. I would say right now, there’s about 5 heroes that are maybe a bit stronger then the others.
Blooddragon: I think there is never a “perfect balance” in MOBA games. Just because of the competitive scene and the casual scene. Nova might be broken in casual games and even in better Hero league matches, but right now, she is never picked in competitive matches. If you nerf her, she would be unplayable in competitive scene. Right now, there are a few heroes in every category, which are just stronger than the other ones.
Tomzey: Hmm, almost yes.
Cris: It’s hard to say, when heroes are actually balanced. A hero can be a firstpick every game, but can still be balanced. It might also ruin the game a bit, if every hero is balanced. Finding counters or new strategies against overpowered heroes can be fun.
HotSS: When you draft, do you like to pick heroes you prefer or do you like to pick the one that will counter opponents best?
Nurok: This is pretty hard to answer, it always depends on the enemy team and the map which will be played in my opinion.
Linked: We try to do both not let the enemy team get a certain setup but at the same time we try to pick off all the best champs that work well together and also depends on which map we play.
Blooddragon: During the draft, you always go with an idea into the game how your teamcomp should look like and what you want to deny from your opponents. “Blackscorp” from “Team Liquid” is known for his Zeratul and you have to think, whether you want to ban it versus them or not. But on the other hand, can not only play one hero and you should think about your team first, before you care about the opponents.
Tomzey: Try to build a comp that’s good, in itself, and can counter the enemy.
Cris: Mostly, we just try to form a solid comp for ourselves, but in some situations, we pick heroes away from the enemy’s composition.
HotSS: As we all know that map objective is important, do you sometimes choose to push instead of acquiring the goal? Is it worth trading?
Nurok: Depends on the map, for example, on Cursed Hollow, it might be worth giving up a tribute or even the whole curse. Also, on Sky Temple you might go for Pushing instead of going for a temple, for instance if you play with Sylvanas.
Linked: It depends on the map, but it depends what you lose and gain from the trade, if you get a fort or even a keep for lets say a pay-in or a shrine on temple I would say you most of the time win the trade.
Blooddragon: Most likely not. Especially with Sylvanas there are some options to push instead, but most of the time it is not worth it. If you “traded” the map objectives already pretty even, you can decide to go for the push, of course, and don’t have to go for the last skulls on mines or seeds on garden.
Tomzey: Yes, depends on comps and situation.
Cris: Yes it’s worth trading sometimes, but it depends. Trading a curse for one fort might not be worth it, but giving up a temple for a fort is a good trade.
HotSS: Between snow ball and turtle, which play style do you like more?
Nurok: Depends on our team-setup and the map. If our setup allows to play aggressively in the early-game, we surely will do so! On the other side, if we’re playing a late game composition, we try to make sure that we get there safely (by not taking any risks).
Linked: I’m an aggressive player so I like snowballing the game.
Blooddragon: Of course, snow ball, especially if we are on the winning side. I think it is hard to turtle in Heroes of the Storm, because of the map objectives. If you lose, it is not half an hour pain and you can go into the next game after ten minutes.
Tomzey: Snow Ball.
Cris: None, turtling is really boring to play and to play against, while snowballing puts a big pressure on you in the early game.
HotSS: What do you expect to see when the game goes live?
Nurok: More content and a fast-growing competitive scene. I’m really excited for the eSports part of this game.
Linked: More heroes hopefully blade master and some new supports and I guess some nice balance changes and a reworked ranked system ohhh… and a reworked reconnect system, where I don’t have to wait 5 minutes to comeback into the game 😀
Blooddragon: More heroes, more balances and which I would love most is a new “ranked system”. The system right now is pretty bad. The matchmaking is rarely balanced. I would like a ranked system with ELO, where the highest ELO gets the first pick and so on.
Tomzey: Naked girls.
Cris: Hopefully, a better Ranking System with a ladder.
HotSS: Is there any recommendations for readers who wants to improve their play?
Nurok: Go and watch my stream, haha! Nah, just kidding. But if you want to improve you should theorycraft a lot, plus learn by watching streams (not necessarily mine). On a side note, the link to my stream is www.twitch.tv/Nuroklol 🙂
Linked: Be a teamplayer, watch some streams from tournament games and try to do objectives over chasing a kill.
Blooddragon: Even if its tough sometimes and people in your team fu*k up pretty hard, always think about your mistakes in the game and what you can improve or do better to get your team ahead. In any MOBA, that’s the best attitude.
Tomzey: Watch my stream, www.twitch.tv/tomzeyja.
Cris: Just play a lot and watch tournaments.
HotSS: Any shout-outs to our readers?
Nurok: A shoutout to Team Dignitas and our Sponsors (especially Alienware & Corsair) and my girlfriend (sorry honey :p)
Linked: Shoutout to team Dignitas and the incredibly edgy meme team 😀
Blooddragon: I want to thank Team Dignitas for the trust in our abilities to play for them and. of course, our sponsors, e.g. Corsair Gaming, Alienware and much more!
Tomzey: Please help!
Cris: Shoutout to Team Dignitas and our sponsors, as well as to my role model Kungen from Nihilum Gaming.
So there you go! We hope you have enjoyed this interview with the HotS team from Team Dignitas. We hope you have a learned a sleek move or two, from this article filled with juicy details on how to play like a pro.